![]() ![]() ![]() Everything you tell us helps us best decide where to focus our efforts for the next update, so let us know your thoughts and feelings about Update 2.3 and WARHAMMER III via our official channels: War never ends and we’re always keeping close eye on your feedback – so please keep it coming. Changes to how the AI dodges spells, artillery and other ranged attacks, along with new difficulty adjustments.A sweep of balance changes to Tomb Kings, Vampire Counts, Skaven and more.Further tweaks to the victory objectives of several Legendary Lords including Kislev, Tomb Kings and the Ogre Kingdoms.Landmarks from Mortal Empires and the Realm of Chaos maps arrive in Immortal Empires, along with some new landmarks and 10-slot settlements for select factions.The eight original WARHAMMER I Lords receive brand-new selection videos.Customisable Endgame Scenarios make their way to multiplayer.So, without further ado, here are some of 2.3’s highlights: Fear not, brave adventurer – although we can’t always talk about everything we’re working on, we are listening, and we have another State of the Game post planned before Christmas that will take a broad look at the topics you’ve been talking about. We were delighted that many of you found it interesting, but are also aware that there are concerns and questions you have that weren’t touched upon. Barring potential hotfixes, this is the last update we’ll have for you in 2022.īefore we get going, we wanted to mention the State of the Game post that dropped last month. Greetings! The WARHAMMER III rollercoaster continues this month with Update 2.3 which, while not as hulking as last month’s mahoosive update, still offers a decent chunk of fixes, changes and improvements. ![]()
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